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Even the Prince is a disappointment - no longer the man who can find moments of fun while the world literally turns to sand around him, now he's haunted by death at every turn and does nothing to hide it. The characters aren't as interesting, particularly since most of them get very little screen time or dialogue. The downside is that everything else went down a notch. I think Warrior Within offers the best combat in the entire series, although I confess that I haven't played the sidescrolling DS game.
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On the plus side, Ubisoft did learn from the complaints about the fighting in Sands of Time. Warrior Within is none of what I said about its predecessor.
go play the game for yourself or watch Sethur's LP if you don't know the story, because this game only covers it in a quick flashback. In fact, for the purposes of this thread, most of the story of Sands of Time never happened. that's not the game this thread is about. But don't let the thread title OR this paragraph confuse you. The combat gets pretty boring otherwise, but that's a minor complaint, and the battle music is some of the best in an already stellar soundtrack. It has one of my favorite video game soundtracks ever, the gameplay is fluid and fun, the characters are interesting and interact well with each other (not that there are many of them), and the time manipulation mechanic rewards both skilled and unskilled players by making mistakes less painful and combat less onerous. One of my favorites, and probably a favorite of everyone who's played it. Prince of Persia: Sands of Time is an amazing game.